Alex’s work
Not for the
faint of heart
Not for the
faint of heart
Slices, slashes, gashes and gouges… bloody, bruised and bashed. Trauma and injury work is a talent in and of itself. It’s far more than applying faux blood; it’s depth, texture and accurate color depiction. Alex understands how to make injury simulation look realistic and gruesome when necessary.
Alex’s work
Alex’s work
making molds
making molds
Before the zombie walks or the alien descends down, the pieces are built and painted. Alex has worked with labs such as Morphology FX, Mike Hill Creations, Optic Nerve and Mel Labs making molds and creating prosthetics needed to alter people to fit each story.